AI Insights · Timothy · October 2025
Top City Building Games in Egypt: Q3 2025 Performance
Explore the performance of the top city building games in Egypt during Q3 2025, with insights on downloads, revenue, and active users.
In the third quarter of 2025, city building games continued to captivate audiences in Egypt, with notable performances across the top five titles. Here’s a closer look at how these games fared on a unified platform, combining data from both iOS and Android, as reported by Sensor Tower.
Super City: Building Master experienced fluctuations in its weekly downloads, starting strong with over 13K in early July, but gradually tapering off to around 6.1K by the end of September. Revenue saw a significant peak mid-September, reaching approximately $78, before dropping to zero in the last week of the quarter. Active users followed a downward trend, declining from 61K at the start to about 23K by quarter-end.
Transport Tycoon Empire: City maintained a steady download rate, hovering around 8K throughout the quarter, with a slight dip to 5.9K in late September. Despite a brief revenue spike of $24 in early July, subsequent weeks recorded no revenue. Active users remained relatively stable, fluctuating between 20K and 25K.
State Connect: Traffic Control showed varied performance, with downloads peaking at 4.5K in early September before declining to 1.2K by the end of the month. Revenue was inconsistent, peaking at $41 at the end of August. Active users saw a rise to over 9K mid-September before dropping significantly to 3.4K by the end of the quarter.
SimCity BuildIt demonstrated a robust revenue stream, with figures reaching as high as $285 in early September. Downloads were relatively stable, with a notable increase to over 2K in mid-September. Active users remained consistent, averaging around 8K, with a slight increase towards the quarter's end.
Global City: Building Games had a steady download performance, peaking at 1.6K in early September. Revenue was modest, with a high of $68 in late July, followed by a decline. Active users showcased a slight decrease from 21K to 15K over the quarter.
For more detailed insights and analytics, visit Sensor Tower, a trusted source for app performance data.